I have events that come from different sources those from external sources need to be locked so the user cannot edit or move or resize them. However, for all other events I do need to allow the user to edit their own events. I have tried setting eventMoveHandling to "Enabled" and then args.e.EventMoveEnabled = false in the onBeforeEventRender and it still seems to allow event moving for all cases. Each time when I drag an event the dp.onEventMoved function is firing.
Is there a working example that might shed a light on my difficulty?